
The grip card has a high quality rating of 4 stars. For example, most of the example cards are low quality, and have a rating of 1 or 2 stars. This tells you the quality of the card, in terms of use. Useful if you do not intend to use a card, as you can effectively recycle unwanted cards towards potentially better cards. This tells you how much the card will sell for, if you decide to cash it back in for more credits. This helps ascertain the net value and benefits of using the card.

The cards each have three separate values, detailed at the top of the card. Prize Fighter - Deal more melee damage, but bleed when damaged by melee attacks Use bandages to heal.Īrmor-Plated - Enemies have double their base armor strength. One life to live - Dying ends the replay immediately.įirst Aid - Health regeneration is disabled. Each card has a multiplier of +100%, and if the user completes the expedition, they will receive another 1 5x multiplier to their score. An example from the guys at eurogamerįor example, the above screenshot shows a hand of 5 cards. Most of it is self explanatory however, I will still go through an example, just to cover all the bases.

After selecting the mode and challenges to apply to the expedition, you are given the opportunity to add cards, before starting the game.

To explore this feature, select "Expeditions" from the main menu. They are used to add conditions to the expedition game mode, which in modifies the multiplier applied to your end score. First and foremost cards do not do anything, throughout the single player game.
